Forrest forrest.ok at gmail.com
Thu Oct 25 18:33:31 PDT 2007


Vladimir Panteleev Wrote:

> On Thu, 25 Oct 2007 14:36:09 +0300, Yigal Chripun <yigal100 at gmail.com> wrote:
> 
> > Forrest wrote:
> >> Strongly recommend  the D language to support new feature of “compile time char type identification”
> >
> > You got it wrong. D uses only UTF (don't forget that ASCII is a subset
> > of UTF-8). the different char types are different UTF encodings:
> > char  = utf-8
> > wchar = utf-16
> > dchar = utf-32
> > If you use a modern OS that supports Unicode than you can pass arguments
> > in what ever language you want - even Klingon!
> > If you need a more abstract type, there's a String class on -
> > http://www.descent.org, or you could look in Tango for a similar module.
> > IMH, most of the time you don't need anything fancier than those
> > primitive types.
> 
> Also take a look at this nice long explanation:
> http://www.prowiki.org/wiki4d/wiki.cgi?DanielKeep/TextInD
> (btw, this page should be easier to find :) )
> 
> -- 
> Best regards,
>  Vladimir                          mailto:thecybershadow at gmail.com


Thanks for all of you, now i got it.

-Forrest



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