any BSGP implementation available?

davidl davidl at
Tue Dec 16 22:54:21 PST 2008

在 Wed, 17 Dec 2008 13:59:46 +0800,Robert Jacques <sandford at> 写道:

> On Tue, 16 Dec 2008 20:40:05 -0800, davidl <davidl at> wrote:
>> I've seen someone commented BSGP implementation looks pretty modern. So
>> I suppose someone
>> already got its source code?
> Nope. BSGP is a Microsoft Research project so while a compiler is
> available, I doubt the source will be released. However, BSP
> ( stuff is
> available (i.e. BSFC++

I thought you've seen the implementation of the compiler :D I doubt if he 
would be that kind to give me the source :) since rumours say it's been sold

>> Looking for some research on GPU computing
> I've some GPGPU papers written using CUDA and D.
> ( CUDA just got (as
> of 2.1) the ability for the display driver to compile code (it looks like
> it only ptx, which is NVIDIA's portable GPU assembly language, right now).
> Which means you could convert D code to ptx using single assignment and
> then let NVIDIA optimize it. I have D bindings and a high-level api for
> CUDA if you'd like (~sigh~ Someday I'll actually get around to open
> sourcing them)

That's cool!

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