dmd platform support - poll

Michael P. baseball.mjp at gmail.com
Fri Dec 26 16:18:39 PST 2008


Nick Sabalausky Wrote:

> "Michael P." <baseball.mjp at gmail.com> wrote in message 
> news:gj39a7$gb0$1 at digitalmars.com...
> > Nick Sabalausky Wrote:
> >
> >> "Chad J" <gamerchad at __spam.is.bad__gmail.com> wrote in message
> >> news:gj1uou$1ctu$1 at digitalmars.com...
> >> > Walter Bright wrote:
> >> >> Chad J wrote:
> >> >>> Or, better yet:
> >> >>> Cross-platform C code.
> >> >>> Get me that and I have a lot less reason to even care about the 
> >> >>> others.
> >> >>
> >> >> The problem with generating C code is: exception handling
> >> >
> >> > At any rate, please don't just give up on this!  GAME CONSOLES Walter!
> >> > GAME CONSOLES!
> >> > ;)
> >>
> >> Yea, I've always seen videogames as one of the biggest and best 
> >> applictions
> >> for D, and the main one that originally got me excited for it. But 
> >> without
> >> the ability to use it on game-consoles/embedded-cpus/microcontrollers, 
> >> it'll
> >> never be worthwhile for most developers. They'd be forced into just one
> >> platform, the PC (In this case, I'm including Mac as a "Personal 
> >> Computer").
> >>
> >>
> >
> > http://forums.qj.net/showthread.php?t=142864&highlight=programming+language
> 
> GDC seems to be dying. Not that GCC is all that great to begin with. 
> 
> 
Yeah, I've noticed.
If GDC was still actively updated, this would be great.



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