directx with d

Vladimir Panteleev thecybershadow at gmail.com
Thu Feb 7 08:06:05 PST 2008


On Thu, 07 Feb 2008 17:16:04 +0200, ElfQT <elf_qt at _deletethis_yahoo.com> wrote:

> I have ported some directx tutorial back in 2005... This time I play around again with directx and also with tango.
> But I have a problem even with the old directx code of mine - which of course worked on the old dmd compiler.
> Right now the compiler and tango verisons are: tango-0.99.4-bin-win32-dmd.1.024.zip
>
> Bit of a help would be appreciated, the attached code should display a triangle.
>
> http://tmtinformatika.hu/_Others/Marton/dx_vertices.zip
>
> Contact me at elf_qt at _deletethis_yahoo.com
>
> ElfQT

Have you seen the Win32 API bindings project? They seem to have ported some or all of the DirectX headers:
http://www.dsource.org/projects/bindings/wiki/WindowsApi

Also, check out this in-progress 3D game engine written in D:
http://www.yage3d.net/

-- 
Best regards,
 Vladimir                          mailto:thecybershadow at gmail.com



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