D Article at gamedev.net

Jascha Wetzel firstname at mainia.de
Sun Jan 20 08:12:22 PST 2008


Daniel Lewis wrote:
> D has a built-in debugger, but it'll never be as good as IDA Pro with symbols.  I just can't remember how to import the symbols; and D executables come with 80kb of crap I need to figure out how to wade through.

D has a built-in debugger? what do you mean?

the 80kb are the runtime that D needs to be what it is. MSVC for example 
has such a thing, too, but it's separated into a .dll.



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