Logitech G15 Display SDK in D
Mike
vertex at gmx.at
Mon Mar 10 08:08:25 PDT 2008
That would be great - I've looked through the files and - yeah - the C
part is easy, the C++ part seems a bit harder. Maybe your bindings could
serve as a starting point for a library; maybe some "advanced input
device" library - with bindings and high-level abstraction for keyboards
like the G15 and graphics tablets (since I'm doing that anyway). I think
that would go well together in a library. I don't know about Linux,
however, recently installed it on my laptop and still I have only managed
to get Hello World to compile&run :)
I've got a seminar now (Excel 2007 *sigh*) so I'm in a bit of a hurry, but
I'll check the NG this evening.
-Mike
On Mon, 10 Mar 2008 15:49:11 +0100, lutger <lutger.blijdestijn at gmail.com>
wrote:
>
> Hi, I have made a simple binding + wrapper once, but only for the low
> level
> c library for windows, not the full C++ sdk. The binding and wrapping of
> this library is not much work at all, however porting the whole C++ sdk
> is
> more work. Since the c++ sdk is built on the c library, you could also
> make
> one from scratch in D. There is also a G15 library + driver available
> under
> linux.
>
> If you want I can see if I can find my old G15 code and post it. Perhaps
> it
> would be interesting to start a cross-platform G15 library in D? I'm
> willing to contribute (for linux code too).
--
Using Opera's revolutionary e-mail client: http://www.opera.com/mail/
More information about the Digitalmars-d
mailing list