safer casts - take II
terranium
spam at here.lot
Tue May 13 12:50:10 PDT 2008
Dee Girl Wrote:
> But cast that throws is not good primitive. Because you need expensive operation to implement cast that returns null on failure.
There is only minor need for this silent cast, I believe, so 1) since this is rarely needed, performance penalty is acceptable, 2) if you don't want performance penalty, avoid need for silent cast.
> If you use cast that throws in D then you are forced in that pattern.
The unwanted one (and forced to) should be unsafe functionality, rather than safe. The type switch from your example can be implemented in a more efficient way with a type hashtable.
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