EA STL
janderson
askme at me.com
Fri May 23 23:58:02 PDT 2008
This is pretty old (last year) however its interesting none the less.
Basically EA took STL and optimized it for game development. Afterwoods
they wrote this paper and sent it to the STL committee. Many of the
concepts/suggestions are not game programming specific. I think D and
D's standard libs may be able to learn something from this.
http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2271.html
-Joel
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