EA STL

bearophile bearophileHUGS at lycos.com
Sun May 25 13:41:00 PDT 2008


janderson:
> This is pretty old (last year) however its interesting none the less. 
> Basically EA took STL and optimized it for game development.  Afterwoods 
> they wrote this paper and sent it to the STL committee.  Many of the 
> concepts/suggestions are not game programming specific.  I think D and 
> D's standard libs may be able to learn something from this.

I think this is even more interesting:
http://www.stepanovpapers.com/notes.pdf

Bye,
bearophile



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