EA STL
bearophile
bearophileHUGS at lycos.com
Sun May 25 13:41:00 PDT 2008
janderson:
> This is pretty old (last year) however its interesting none the less.
> Basically EA took STL and optimized it for game development. Afterwoods
> they wrote this paper and sent it to the STL committee. Many of the
> concepts/suggestions are not game programming specific. I think D and
> D's standard libs may be able to learn something from this.
I think this is even more interesting:
http://www.stepanovpapers.com/notes.pdf
Bye,
bearophile
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