reddit.com: first Chapter of TDPL available for free

Ali Cehreli acehreli at yahoo.com
Sun Aug 16 00:20:49 PDT 2009


language_fan Wrote:

> One way to teach languages with both high and low level concepts is to 
> start bottom-up. Surely the high level concepts are usually built from 
> atomic low level artifacts.

I agree. I am writing an online D tutorial that targets the novice programmer, where the concepts are built from the bottom up.

I didn't think that starting with 0s and 1s was too technical for anybody: there is electricity or not... Anyone can grasp that concept, especially when 0s and 1s are at least heard by everybody.

I think giving an explanation of 0s and 1s at the lowest level and exposing them to the novice breaks the barriers and welcomes them to the programmers' land; as opposed to "we will tell you that later." That would grasp the reader... (Disclaimer too: Not tested on anyone.)

Then I explain that such an entity (bit) could only represent concepts with two states like "heads or tails"; so the CPU provides types that can represent more; which are still not sufficient to represent higher level concepts like "a playing card" or "a laser gun in a computer game". Enter the programming language...

It took me a few paragraphs to build this bottom up picture. I occasionally still refer to the CPU when teaching a seemingly unrelated topic.

I am following the method of introducing concepts one by one with examples, problems, and solutions. It looks great in the sandbox... ;)

Ali




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