D2 GUI Libs

Andrei Alexandrescu SeeWebsiteForEmail at erdani.org
Sat Dec 12 08:53:50 PST 2009


Eldar Insafutdinov wrote:
> Right now we are working on a next QtD version. We dropped support
> for D1, it is D2 only. I believe Qt suits all your requirements very
> well. It's performant - we try to emulate as many C++ types using D
> structs as possible, for drawing purposes. So types like QPoint - are
> D structs and for drawing lines you can pass D array directly. No
> perfromance hit. But of course we cannot avoid all of them, it is
> still a binding. Regarding the license, Qt itself is LGPLed, QtD is
> boost. you don't have to put any attribution. About stability of APIs
> - Qt4 is stable within the major version. At the moment we are
> working on signals/slots implementation. It is mostly complete, but
> syntax may change. It will hopefully change once and stay forever.
> 
> I would say that QtD is in the state close to that of D2, almost
> there, but not quite ready yet. But we intend to release the next
> version, which will be ready to use earlier than D2 anyway, I would
> say within a month.

I salute the decision of going with D2, as well as that of using the 
Boost license. If there is anything in the language that prevents you 
from getting things done, please let us know. The availability of QtD 
concurrently with that of D2 will hopefully push both forward.

Andrei



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