Unofficial wish list status.(Feb 2009)

Ellery Newcomer ellery-newcomer at utulsa.edu
Sun Feb 1 21:19:04 PST 2009


4tuu4k002 at sneakemail.com wrote:
> Hi
> 
> This is the monthly status for the unofficial d wish list: 
> http://all-technology.com/eigenpolls/dwishlist/
> 
> Right now the wish list looks like this:
> 
> 196  Stack tracing (#26)
> 190  Reflection API (#6)
> 129  vectorization (#10)
> 109  Multiple return values (tuples (#28)
> 96  Multiple opCast per class (#24)
> 89  Debug check for null reference (#52)
> 83  Native AMD64 codegen (#36)
> 77  Short syntax for new (#18)
> 74  !in (#44)
> 72  unit test after compilation (#1)
> 69  extra compiler values (#19)
> 63  Return-type overloading (#49)
> 57  Explicit out/inout (#38)
> 54  Foreach on first/on last (#42)
> 52  Unit test isolation  (#2)
> 49  Posix threads support native (#3)
> 45  Array masking (#11)
> 45  Array pushback/popback (#51)
> 45  Variadic arguments re-passing (#102)
> 43  better syntax for cast (#23)
> 43  Consistent struct/class sizeof (#40)
> 41  Explicit type initializers (#35)
> 40  L-Value return (#73)
> 37  Named keyword arguments (#87)
> 36  black box unit testing (#8)
> 35  associative arrays by index (#16)
> 34  unit test & code separation (#7)
> 34  Non-Static isExpression (#37)
> 34  Explicit module `friendship` (#43)
> 34  struct constructor (#97)
> 33  coherent assoc. array syntax (#20)
> 33  auto-member objects (#45)
> 32  Pass value params byref (#34)
> 31  Conditional syncronized (#30)
> 29  Unit test measurements (#9)
> 29  Explicit property keyword (#83)
> 26  Renaming ctor/dtor (#17)
> 26  Inline enum declaration (#76)
> 24  User-defined sync function (#31)
> 23  Small Exectables (#88)
> 22  proper cast operators (#21)
> 22  Iterators and Generators (#58)
> 22  interface to C++ (#71)
> 22  if, while, true, false, int (#86)
> 21  Built-in variant type (#56)
> 21  Pascal like sets (#61)
> 19  Precise names for floats (#62)
> 17  D library contest (#59)
> 17  No Postfix Array Declarations (#85)
> 17  range type (#106)
> 16  Full lexical closures (#140)
> 14  copy operator (#95)
> 14  Multi-Dimensional Allocation (#109)
> 14  Real C bitfields (#145)
> 13  Call log (#47)
> 13  conv() and opConv (#66)
> 13  Meta Information (#69)
> 13  Finite sets (#72)
> 13  opCast overloading (#81)
> 13  modules must not rely on files (#84)
> 13  garbage collection switch  (#96)
> 12  Improve module architecture (#64)
> 11  inout variable and return (#60)
> 11  imag and comp FP types. (#63)
> 10  In flight exception detection (#101)
> 9  Against class instance sizeof (#48)
> 9  inline expansion (#67)
> 9  function inheritance (#92)
> 8  Relational class/array algebra (#65)
> 8  Parallel Scavenging GC (#80)
> 8  in for arrays (#160)
> 8  Get rid of const (#165)
> 7  Statically check for == null (#98)
> 7  date/time/datetime literal (#105)
> 7  void Class.Method() {} syntax (#146)
> 7  static foreach(scope/unscope) (#152)
> 7  in for arrays (#161)
> 7  throws keyword (#173)
> 6  Declaration in function calls (#74)
> 6  support struct&array in switch (#99)
> 6  Efficient array opCatAssign (#148)
> 5  array in template arguments (#91)
> 5  First-class continuations (#141)
> 5  Implicit New (#143)
> 4  named tuple (#103)
> 4  Explicit out/inout/lazy (#110)
> 4  {Cleaner Operator Overloading} (#166)
> 4  suffix identifiers. (#168)
> 3  System.Windows.Forms (#93)
> 3  Reallocation Keyword (#108)
> 3  function call over network (#111)
> 3  Better UTF32 Support (#113)
> 3  Property shortcut (#144)
> 3  variable template(short syntax (#149)
> 3  template literal (#150)
> 3  tuple literal and append-op (#151)
> 3  ext property for  basic types (#154)
> 3  Custom Attributes (#159)
> 3  templated constructors (#164)
> 3  Remove const (#171)
> 3  Remove const (#172)
> 3  Tango to work with D2 (#179)
> 2  Manage .resources files (#70)
> 2  Multistep return (#75)
> 2  constant operater overloading (#100)
> 2  solve interdepend static this (#107)
> 2  Quick For Syntax (#142)
> 2  invariant function (#156)
> 2  Keyword Pow Operator (#162)
> 2  Custom Syntax (#163)
> 2  C++ Member Pointers (#167)
> 2  New Switch Case Design (#170)
> 2  Property declarator (#174)
> 2  Voting in bugzilla for D. (#176)
> 2  Power operator (#177)
> 1  consistant new (#77)
> 1  temp alias param specialize (#112)
> 1  remove initializers (#147)
> 1  __traits (#153)
> 1  temporary variable (#155)
> 1  Dynamic Conditional (#157)
> 1  constant member functions (#158)
> 1  Better Array Function Template (#169)
> 1  Remove SFINAE (#175)
> 1  Enum string cast (#178)
> 1  Auto const member funcs (#180)
> 1  Overlapping array copy (#181)
> 1  Template inst. syntax: <> (#182)
> 1  Template inst. syntax: <> (#183)
> 1  Template inst. syntax: <> (#184)
> 1  Invariant => invar (#185)
> 1  similar templt/function syntax (#186)


What about that !in operator? That wouldn't be difficult to include in 
D2, would it?



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