Regarding compiler switches
div0
div0 at users.sourceforge.net
Thu Nov 5 15:35:14 PST 2009
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Nick Sabalausky wrote:
> "Lars T. Kyllingstad" <public at kyllingen.NOSPAMnet> wrote in message
> news:hcu5bc$at8$1 at digitalmars.com...
>> DMD has just a few switches that control how code is compiled, such
>> as -safe, -release, -O and so on. In comparison, GCC has (and this is just
>> a rough estimate) a gazillion switches. For the most part, DMD's simpler
>> approach is a good thing, because it makes the compiler easy to use.
>>
>> However, from time to time, discussions appear on this NG that indicate
>> not everyone is happy with the situation. For instance, people have
>> complained that it's not possible to separately turn on/off bounds
>> checking and compilation of contracts.
>>
>> Recently there was a discussion of whether the -safe switch should affect
>> array bounds checking too. I don't think any agreement was reached.
>>
>> Is there any good reason for NOT letting people choose these things for
>> themselves? I suspect it would be very easy to add more detailed options
>> to DMD:
>>
>> --bounds-checking=on|off
>> --mem-safe=on|off
>> --Oxxx=on|off|auto (There are many possible optimisations, and the
>> compiler doesn't always know best.)
>> --contracts=on|off
>>
>> Note that I think it's important that -release & co. are kept, but they
>> should be defined as common combinations of the more detailed options.
>>
>
> Sounds like a good time to nag again about the idea of a "treat warnings as
> warnings" option:
>
> http://d.puremagic.com/issues/show_bug.cgi?id=2567
>
> A patch is even there that adds "-ww" as an alternative to "-w" that enables
> warnings, but actually treats them as warnings. I *really* hate that DMD
> doesn't currently offer an ability to enable warnings without treating them
> as errors, because the current way amounts to nothing more than "optional
> errors", which effectively splits D into two different languages (and those
> two languages are a slightly less helpful one, and a somewhat naggy one, but
> the option to treat warnings as warnings would merge them back into the same
> language while maintaining the best of both).
>
>
NO. NO. NO. NO! NO. NO. NO. NO! NO. NO. NO. NO! NO. NO. NO. NO!
N N NNN NNN
NN N N N NNN
N N N N N NNN
N NN N N
N N NNN N
That is an amazingly shit idea.
Have you *ever* tried to write portable c++ code???
It's utterly impossible without prefixing and postfixing *every* single
header filer with the following shit:
====================
/** my wanky library */
#include "disableWarningsForThisShittyCompiler.h"
...
/*** stuff in my library that doesn't make clients want to
eat their own fists and hunt me down and rape me with a bronze
casting of a pinapple. **/
...
#include "reenableWarningsIDisabledSoImNotAMassiveCockToClients.h"
====================
I've never come across one single *useable* c or c++ library that
doesn't not follow the above pattern.
And don't give me that shit about command line options.
That simply doesn't work. As a library implementor you have no control
over that so you simply *have* to use *compiler* specific pragmas on
every single bloody *compiler*.
Warnings are BAD language design, nothing more.
If you want warnings that are not errors, you need to write yourself a
LINT style tool to run after you compile and lump it in with your test
harness so they can be reviewed on a semi regular basis instead of
annoying the shit out of you on every single compile.
I've only had the misfortune to shepard code through 3 generations of
Microsoft compiler and even with confining code to the compiler of 1
implementer it's a *massive* pain in the arse.
- --
My enormous talent is exceeded only by my outrageous laziness.
http://www.ssTk.co.uk
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