Should pure nothrow ---> @pure @nothrow ?
Denis Koroskin
2korden at gmail.com
Fri Nov 27 03:29:29 PST 2009
On Fri, 27 Nov 2009 13:58:59 +0300, Don <nospam at nospam.com> wrote:
> Denis Koroskin wrote:
>> On Fri, 27 Nov 2009 12:50:19 +0300, bearophile
>> <bearophileHUGS at lycos.com> wrote:
>>
>>> Walter Bright:
>>>> Naked is not an externally visible attribute of a function, signature
>>>> or
>>>> type, it only concerns the internals. Therefore, it shouldn't be an
>>>> attribute.
>>>
>>> On the other hand I agree with them that currently "naked" is not in
>>> the best place. So let's try another alternative:
>>>
>>> void foo() {
>>> @naked asm {
>>> ...
>>> }
>>> }
>>>
>> No, it applies @naked to an asm block, which is misleading: naked
>> should be applied to the whole function body.
>
> Yes, but if a function is naked, it should be illegal for it to contain
> any non-asm executable code. The compiler can't generate correct code
> when it's in a naked function. For all it knows, the function might even
> have swapped stack pointers!
>
I definitely saw code that uses D inside naked functions (and wrote such
code myself). There is an example in
src/druntime/src/compiler/dmd/rt/trace.d
I agree it might not be portable, but so is any code written in asm.
In fact, I'm using naked to make code /more portable/ in my DynamicCall
module:
void push(T)(T arg) // pass an argument to a function however compiler
// wants (e.g. pass argument in EAX, if it fits)
{
asm { naked; ret; }
}
void invokeFunction(void* funcptr, Arg arg)
{
switch (arg.type) {
case ArgType.Float:
// so that I don't care how exactly floating-point variables
// are passed to function, let compiler do it for me
push!(float)(*cast(float*)arg.ptr);
break;
...
}
asm { call funcptr; }
}
(This is a simplified code for a single-argument function call)
I'm not sure how correct it is, though (I asked for a comment but no one
answered).
> I believe D is quite correct in making 'naked' an asm instruction. Not
> all CPUs might support it. (It's only relevant for CPUs/compilers where
> a frame pointer is used).
>
Sure, but it only makes naked a vendor-specific extension, it doesn't make
it illegal to use. Since it's not a user-defined annotation those
compilers that don't support would just issue a compile-time error (the
same way they would do it for asm { naked; } so it's just a matter of
syntax). I prefer it to be an annotation because it's not an asm
instruction at all. It has a lot in common with extern (Foo), so I'd like
for them share syntax, too (@extern(C) void* malloc(size_t size); ?)
>> void foo()
>> @naked body
>> {
>
> LOL! Spam filters would love that!!
Indeed!
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