Eliminate class allocators and deallocators?
Jeremie Pelletier
jeremiep at gmail.com
Thu Oct 8 09:01:20 PDT 2009
Andrei Alexandrescu wrote:
> Jeremie Pelletier wrote:
>> Yeah I agree now after reading most of this thread, I know that these
>> keywords just map to functions.
>>
>> I've seen a proposal of a global new template somewhere, I don't like
>> that since at the global scope there are also structs, arrays and
>> whatnot that can be allocated by 'new'.
>
> Well it's easy to handle all of those with conditional templates.
>
>> I don't like the static new either since it prevents subclasses from
>> overriding their new/delete operations.
>>
>> What would then be a good way to replace new/delete operators to still
>> have them overridable? Isn't that the convenience that first got them
>> to be used in the first place? Other than global new/delete overrides
>> which is plain silly in D.
>>
>> I've pretty much found alternatives to all my other points against
>> taking out new/delete except for the override feature, find me an
>> alternative for that too and I'll be voting for new/delete to be
>> runtime function instead of language keywords, cause I can't think of
>> anything right now.
>
> I think you'd find this article interesting:
>
> http://www.ddj.com/article/printableArticle.jhtml?articleID=184405016&dept_url=/java/
>
>
>
> Andrei
That was a long read, but a most interesting one! I already was familiar
of these design pattens but only used them where new didn't make sense,
this article really was an eye opener on that level, thanks a lot!
You have my vote to remove new/delete now :)
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