Access violation after inheriting.
Zarathustra
adam.chrapkowski at gmail.com
Mon Oct 19 00:10:58 PDT 2009
Could somebody explain memory rules in class inheriting?
The following code illustrates my problem, look at 'main' function:
//____________________________________________
module window;
private import base;
private import structs;
private static import user32;
private static import kernel32;
private static import gdi32;
private:
extern (Windows) dword wndProc(ptr o_hwnd, dword o_msg, dword o_wparam, dword o_lparam){
alias user32.EWindowMessage WM;
auto l_wnd = cast(Window*)user32.getWindowLong(o_hwnd, 0x00);
if(o_msg == WM.NCCREATE){
user32.setWindowLong(o_hwnd, 0x00, *(cast(dword*)o_lparam));
}
else if(l_wnd is null){
return 0x00;
}
return (cast(Window*)user32.getWindowLong(o_hwnd, 0x00)).wndProc(o_hwnd, o_msg, o_wparam, o_lparam);
}
public:
class Window{
private const ptr handle;
void onMouseDown (MouseEventArgs o_mea){
}
this(){
WINWndClassEx wndClass;
wndClass.size = 0x00000030;
wndClass.style = 0x00000003;
wndClass.wndProc = cast(ptr)&.wndProc;
wndClass.clsExtraBytes = 0x00000000;
wndClass.wndExtraBytes = 0x00000004;
wndClass.hInstance = kernel32.getModuleHandle(null);
wndClass.hIcon = user32.loadIcon(null, 0x00007F00);
wndClass.hCursor = user32.loadCursor(null, 0x00007F00);
wndClass.hbrBackground = gdi32.getStockObject(0x00000000);
wndClass.menuName = null;
wndClass.className = cast(wstr)"clsname";
wndClass.hIconSm = user32.loadIcon(null, 0x00007F00);
if(!user32.registerClassEx(cast(ptr)&wndClass)){
if(kernel32.getLastError() != 0x0582){
user32.messageBox(null, user32.translateErrorCode(kernel32.getLastError()), cast(wstr)"error", 0x00000000);
assert(false, "window class registering failed");
}
}
handle = user32.createWindowEx(
0,
wndClass.className,
cast(wstr)"<applicationcaption>",
0x00CF0000,
0x00000000,
0x00000000,
0x00000280,
0x000001E0,
null,
null,
kernel32.getModuleHandle(null),
cast(ptr)&this
);
if(handle is null){
user32.messageBox(null, user32.translateErrorCode(kernel32.getLastError()), cast(wstr)"error", 0x00000000);
assert(false, "window creating failed");
}
}
public void run(){
WINMsg msg;
user32.showWindow(handle, 0x0000000A);
user32.updateWindow(handle);
while(user32.getMessage(cast(ptr)&msg, null, 0, 0)){
user32.translateMessage(cast(ptr)&msg);
user32.dispatchMessage(cast(ptr)&msg);
}
}
private dword wndProc(ptr o_hwnd, dword o_msg, dword o_wparam, dword o_lparam){
alias user32.EWindowMessage WM;
alias user32.EMouseKey WK;
switch(o_msg){
case WM.DESTROY:
user32.postQuitMessage(0x00);
break;
case WM.LBUTTONDOWN:
MouseEventArgs l_mea;
l_mea.button = MouseButton.LEFT;
l_mea.location.x = loword(o_lparam);
l_mea.location.x = hiword(o_lparam);
onMouseDown(l_mea);
break;
case WM.RBUTTONDOWN:
MouseEventArgs l_mea;
l_mea.button = MouseButton.RIGHT;
l_mea.location.x = loword(o_lparam);
l_mea.location.x = hiword(o_lparam);
onMouseDown(l_mea);
break;
default: return user32.defWindowProc(o_hwnd, o_msg, o_wparam, o_lparam);
}
return 0;
}
}
//____________________________________________
module main:
// ...
class MyWindow : Window{
this(){
super();
}
override void onMouseDown(MouseEventArgs o_mea){
MsgBox(cast(char[])"Hello");
}
}
void main(){
try{
Window wnd = new Window();
MyWindow mywnd = new MyWindow();
wnd .run(); // ok
mywnd.run(); // access violation onClick
}
catch(Object o){
MsgBox(cast(char[])o.toString);
}
}
//____________________________________________
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