Why don't other programming languages have ranges?

Jim Balter Jim at Balter.name
Mon Aug 2 23:37:39 PDT 2010


"retard" <re at tard.com.invalid> wrote in message 
news:i2smf3$2ltk$1 at digitalmars.com...
> Thu, 29 Jul 2010 13:22:35 +0000, dsimcha wrote:
>
>> == Quote from Don (nospam at nospam.com)'s article
>>> Jim Balter wrote:
>>> >
>>> > "Walter Bright" <newshound2 at digitalmars.com> wrote in message
>>> > news:i2nkto$8ug$1 at digitalmars.com...
>>> >> bearophile wrote:
>>> >>> You have to think about proofs as another (costly) tool to avoid
>>> >>> bugs/bangs,
>>> >>> but not as the ultimate and only tool you have to use (I think
>>> >>> dsimcha was
>>> >>> trying to say that there are more costly-effective tools. This can
>>> >>> be true,
>>> >>> but you can't be sure that is right in general).
>>> >>
>>> >> I want to re-emphasize the point that keeps getting missed.
>>> >>
>>> >> Building reliable systems is not about trying to make components
>>> >> that cannot fail. It is about building a system that can TOLERATE
>>> >> failure of any of its components.
>>> >>
>>> >> It's how you build safe systems from UNRELIABLE parts. And all parts
>>> >> are unreliable. All of them. Really. All of them.
>>> >
>>> > You're being religious about this and arguing against a strawman.
>>> > While all parts are unreliable, they aren't *equally* unreliable.
>>> > Unit tests, contract programming, memory safe access, and other
>>> > reliability techniques, *including correctness proofs*, all increase
>>> > reliability.
>>> I have to disagree with that. "Correctness proofs" are based on a total
>>> fallacy. Attempting to proving that a program is correct (on a real
>>> machine, as opposed to a theoretical one) is utterly ridiculous. I'm
>>> genuinely astonished that such an absurd idea ever had any traction.
>>
>> Yea, here's a laundry list of stuff that theory doesn't account for that
>> can go wrong on real machines:
>>
>> overflow
>> rounding error
>
> The proofs help here actually.
>
>> compiler bugs
>
> This is a bit unfortunate and unfortunately in some cases there's nothing
> you can do - no matter what code you write, the compiler breaks it
> fatally.
>
>> hardware bugs
>
> In many cases there's nothing you can do. The hardware bug / failure is
> fatal. I'm talking about x86 micro-computers here since D isn't that much
> suitable yet for other targets. A typical desktop PC has zero redundancy.
> A single error in any of the components will kill your program or at
> least some part of the user experience.
>
>> OS bugs
>
> If your numerics code is fucked up, the proofs really do help. I don't
> think your numerics code will use any (problematic non-tested) syscalls.
> If the OS breaks independently regardless of your code, there's nothing
> you can do. The best way to protect against random OS bugs is to not run
> any code on that OS.
>
>>
>> I sincerely wish all my numerics code always worked if it was provably
>> mathematically correct.
>
> I really love digitalmars.D because this is one of the few places

Nah, such appalling ignorance and arrogance is actually quite common.

> where
> 99% of the community has zero experience with other languages, other
> paradigms (non-imperative), automatic theorem provers, or anything not
> related to D. There's a whole choir against theorem proving now. The
> funniest thing is that none of you seem to have any clue about how those
> programs work. Has anyone except the almighty Andrei ever even downloaded
> a theorem prover? 



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