Game development is worthless? WTF? (Was: Why Ruby?)

Max Samukha spambox at d-coding.com
Mon Dec 20 02:25:00 PST 2010


On 12/19/2010 09:48 PM, Nick Sabalausky wrote:

>>
>
> Assuming you meant that as a sarcastic counter-example: There may be ways in
> which they make life suck less, but *overall*, they're generally considered
> to make life suck *more*. So the "make life suck less" rule still holds.
>
> Although, if you meant it seriously then nevermind: The whole
> drug-legalization issue is one of the few debates I actively avoid :)
>

I have no clear opinion about games, though I do believe they carry some 
similarity with drugs in the way they make a person neglect stuff 
important for his survival in the reality he was born into.


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