A rationale for pure nothrow ---> @pure @nothrow (and nothing else changes)
Lutger
lutger.blijdestijn at gmail.com
Sat Feb 27 07:27:27 PST 2010
Don wrote:
...
>
> I genuinely thought @pure, @nothrow was a no-brainer.
>
> I really thought the explanation that "we made all attibutes use the @
> form, except those where it was prevented by historical precedent" was
> quite defensible.
>
> But I was very, very wrong. Looks like the community is giving a massive
> vote for complete unpredictability.
>
> <Throws hands in air />
Massive? Not everybody in this thread was against these rules and this
thread is not even massive (yet?)
I like it. Ideally you want to capture the reason why there is some sort
consensus here with @pure and @nothrow. It's just a bit backwards justifying
something after the fact and messy, but that's how it is. Better to have a
weird rule than no rule imho.
This probably also has been talked to death but I can't refrain from asking:
when hasAttribute will be implemented, will user defined attributes be
considered or are they definitely off the table for D2?
More information about the Digitalmars-d
mailing list