D Language 2.0
BCS
none at anon.com
Wed Jan 20 20:49:08 PST 2010
Hello Andrei,
> It's reasonable to say that you decide at application design level
> what memory management approach you want to choose. That doesn't
> fragment the community. The decision is similar to many others made at
> the same level: libraries used, build flags, target platform(s),
> pointer size (32 vs. 64, not an option yet for dmd), etc.
>
IIRC you can right now point to code that makes the memory management choice
at a much finer level: lots of graphics and other types of RT code have large
chunks of code that do zero allocation (they don't even uses malloc) but
rather keep externally supplied buffers around to work with. In D where detecting
allocations is harder than just greping for malloc, having compiler support
would be really nice.
More information about the Digitalmars-d
mailing list