Apple disallows D-Sources

Steven Schveighoffer schveiguy at
Fri May 7 04:29:13 PDT 2010

On Fri, 07 May 2010 07:14:34 -0400, Manfred_Nowak <svv1999 at>  

> -manfred

I don't see how they can possibly enforce this rule.  First, how do you  
tell that the language was originally one of the sanctioned languages?   
Second, for the Unity3D mentioned in the article -- I guess developers  
write in C# and it translates into objective C.  The code exists as an  
objective C project, how is that any different than someone who wrote it  
directly as objective C?  This smacks of the same lawyer thinking as the  
DMCA.  I hope Adobe challenges this as an antitrust violation.


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