The D Scripting Language -- std imports

Nick Sabalausky a at a.a
Sat Nov 13 04:34:48 PST 2010


"spir" <denis.spir at gmail.com> wrote in message 
news:mailman.322.1289642939.21107.digitalmars-d at puremagic.com...
>On Fri, 12 Nov 2010 23:21:55 +0600
>"Alexander Malakhov" <anm at programmer.net> wrote:
>
>> btw, does --eval make "import std.all" or some set of modules ?
>
>Btw, I just had an idea about std imports -- not only for scripting, but 
>for
>general use of D as well: What if D automagically imported a std set of
>modules, _provided_ none of them is explicitely imported?
>
>Then, I guess, people could go on importing manually (eg to reduce size of
>executable) without any change. This also applies to all existing apps,
>doesn't it? A border case would be an app that actually imports nothing --
>but is it at all possible to do anything?
>
>An interesting debate would be to define this std set ;-) Could it (easily) 
>be
>made configurable?

I like the reasoning, but I think it might be confusing.




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