A summary of D's design principles

Justin Johansson no at spam.com
Thu Oct 21 07:11:47 PDT 2010


On 22/10/2010 12:26 AM, retard wrote:
> Thu, 21 Oct 2010 13:13:54 +0100, Bruno Medeiros wrote:
>
>> On 17/09/2010 23:39, retard wrote:
>>> Fri, 17 Sep 2010 14:33:30 -0700, Walter Bright wrote:
>>>
>>>> retard wrote:
>>>>> FWIW, if you're picking up one of the most used languages out there,
>>>>> their list won't differ that much:
>>>>
>>>> Exactly. Much of that can be summed up as D being intended for
>>>> professional production use, rather than:
>>>>
>>>> 1. a teaching tool (Pascal)
>>>> 2. a research project (Haskell)
>>>> 3. being focussed on solving one particular problem (Erlang) 4.
>>>> designed to promote a related product (Flash) 5. designed for kids
>>>> (Logo) 6. designed for non-programmers (Basic) 7. one paradigm to rule
>>>> them all (Smalltalk) 8. gee, math is hard (Java) 9. implementing
>>>> skynet (Lisp)
>>>
>>> A funny pic, somewhat related.. (language X, as seen by language Y
>>> users)
>>>
>>> http://i.imgur.com/1gF1j.jpg
>>
>> retard, this is your best post ever! xP
>
> That's sad to hear -- I'm conscientiously aiming for bigger and bigger
> disappointments :-)

Take it as a compliment as it one of the few that you will ever get on
this newsgroup.

Kind regards,
Justin



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