GUI library for D

Adam D. Ruppe destructionator at gmail.com
Mon Apr 4 19:25:14 PDT 2011


Nick Sabalausky wrote:
> QtD requires a patched DMD [...] And it requires running your code through a
preprocessor.

I think your info is a little out of date (much like the QtD
documentation...)

But when I tried it last month, stock DMD worked with it, and
the build process was fairly straight forward once I had all
the stuff setup.

It worked quite well on Linux, but Windows was a little different...

...It came *very* close to working for me, but would randomly
crash in painter code on Windows (access violation). I suspect
there was something to blame with a painter class being prematurely
destroyed, but when I looked at the code, I couldn't nail down
the cause, and ultimately gave up in favor of my D/C++ hybrid
approach.


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