GUI library for D

Daniel Gibson metalcaedes at gmail.com
Wed Apr 6 15:38:55 PDT 2011


Am 07.04.2011 00:33, schrieb Adam D. Ruppe:
> Nick Sabalausky wrote:
>> I admit I've never actually played any version of Empire. But then
>> I've never really been particularly into resource-management
>> strategies (I *think* that's what Empire is...something similar to
>> Civilazation, right?)
> 
> I've never played Civilization! But, I wouldn't call it resource
> management really. Every turn, you can make more units (more
> or less depending on how many cities you've captured), and while
> that's an important part of the game, I'd say more of it is
> positioning your guys and advancing without leaving your own cities
> open to be conquered.
> 
> Resource management makes me think of something like Warcraft
> where controlling the gold mines is more important than army
> positioning. Holding cities is vital to victory in Empire, but
> positioning your army is at least as important too.
> 
>> I had no idea the 64-bit chips couldn't do 16-bit!
> 
> Then can, but not when they are in 64 bit mode.
> 
> In 32 bit mode, it's the same as the old chips. You can run 32 bit
> code and 16 bit code side by side, but no 64 bit.
> 
> In 64 bit mode, you can now run 64 and 32 bit code together, but
> no 16 bit.
> 
> The mode it runs in depends on your operating system. Put a 32 bit
> OS on the 64 bit chip and everything works the same as the old
> processors. But, if you want to actually use the new capabilities,
> you've gotta go with a 64 bit OS, which means losing native 16 bit
> (at least until you reboot into 32 or 16 bit OS)

You can probably just run a 32bit VM with DOS (or Win9x or something) in
it (via VirtualBox or similar).
Maybe in some cases this runs better than DosBox (Or at least as good as
a native 32bit Windows).

Cheers,
- Daniel


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