Anyone interested in simpleaudio.d too?
Michel Fortin
michel.fortin at michelf.com
Tue Apr 12 05:40:50 PDT 2011
On 2011-04-12 07:47:48 -0400, Daniel Gibson <metalcaedes at gmail.com> said:
> Am 12.04.2011 13:44, schrieb Michel Fortin:
>> On 2011-04-12 07:18:39 -0400, Daniel Gibson <metalcaedes at gmail.com> said:
>>
>>> Also you shouldn't write directly against OSS or ALSA but use SDL or
>>> OpenAL or libao or ... instead.
>>
>> The problem with intermediary libraries is that they require work on the
>> programmer side to work. I think there is value in being able to write a
>> simple program just by importing std.simpleaudio and having it work
>> instantly without having to install any library or play with linker
>> flags (which will be handled by pragma(lib) if you let DMD handle the
>> linker). And it's also easier to distribute your app if it doesn't
>> depend on dynamic libraries not installed by default on the system.
>>
>> I'm not saying those libraries are not useful, only that they come with
>> some complications.
>
> Err.. I didn't say "don't use std.simpleaudio" but "don't use OSS/ALSA
> directly but some platform independent abstraction" - which could as
> well be your std.simpleaudio :)
I misunderstood then. I thought you were saying that std.simpleaudio
should be implemented using one of these platform abstractions.
Actually it could, but I think it'll diminish its value.
--
Michel Fortin
michel.fortin at michelf.com
http://michelf.com/
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