ow Integers Should Work

Iain Buclaw ibuclaw at ubuntu.com
Tue Dec 6 04:23:51 PST 2011


On 6 December 2011 10:27, Manu <turkeyman at gmail.com> wrote:
>> Manu:
>>
>> > but I don't believe I'm alone.. the rest
>> > of the gamedev community will find D soon enough if the language gets it
>> > right...
>>
>> I think games are one of the most important short-term purposes of D,
>> despite I think D was not explicitly designed to write games.
>
>
> I agree, it certainly didn't seem to be a major consideration early on, but
> I don't think any decisions yet made prohibit it from being well suited.
> If as you say, there is some focus to generate interest from the game
> community, it would be really nice to have a few binary GDC cross compiler
> distributions available (for windows, linux users never have problems
> building the toolchain themselves). ARM/PPC, maybe MIPS toolchains hosted
> somewhere on the website might really help encourage some people get
> started, and I'd love to spend some time on the standard libraries for these
> platforms.
>

If you ping me on IRC to get this moving, could put some time into
setting up a toolchain for such purposes over the weekend. ie: such as
a sript to set-up cross compiling from the current host to target B.


-- 
Iain Buclaw

*(p < e ? p++ : p) = (c & 0x0f) + '0';


More information about the Digitalmars-d mailing list