Safety strategies

Ulrik Mikaelsson ulrik.mikaelsson at gmail.com
Sun Feb 6 07:40:34 PST 2011


Interesting idea, especially when you start considering how software
might survive errors in dependent systems, I.E. hardware, networking,
or software components outside the control of the compiler.

It sounds like the Erlang approach is far more likely to survive
spurious bitflips, power-fluctuations and others things we all prefer
to pretend don't exist.

2011/2/6 bearophile <bearophileHUGS at lycos.com>:
> This is one of the most interesting CS ideas I've found in the past month, here I have started to understand rationally why dynamic languages like Python may generally be not significantly more bug prone than tightly statically typed languages like ML or D:
> http://www.digitalmars.com/webnews/newsgroups.php?art_group=digitalmars.D&article_id=126394
>
> Recently in this Reddit thread I have found a third interesting safety strategy:
> http://www.reddit.com/r/programming/comments/fdrtz/lisp_atoms_ruby_symbols_erlang_atoms_how_useful/
>
> It's explained more in focus here:
> http://stackoverflow.com/questions/3399956/pattern-matching-f-vs-erlang
>
> Erlang software systems are among the most reliable ones, yet it refuses the static safety used by ML-class languages (like SML, Haskell, ATS, OCaML, F# and many more). It's really a different strategy to create reliable systems.
>
> --------------
>
> Some mixed quotations from that stackoverflow and reddit discussions:
>
> When you run into a constraint that needs to change you change the types. If there is a case I didn't consider I add a new value to a sum type or enum or class or whatever. In a pattern matching language this will break things but the compiler will handily point out exactly which patterns no longer make any sense or which ones are now non-exhaustive. Fixing it straight forward.
>
>
> You mention the value of the compiler pointing out non-exhaustive pattern matching. It might interest you to know that in Erlang that is a no-no. Your pattern matching should not handle cases you do not know how to deal with in a "let it crash" manner. Actually Joe Armstrong (Erlang's creator) puts it as let some other process fix the error. The idea is not unlike the idea common in exception handling that you shouldn't catch all exceptions but rather those that you can handle.
>
>
> Crash here doesn't mean bring down the program. In Erlang, a program typically consists of a number of processes, interacting via message passing. If a process crashes then another process handles that event (oversimplified). It may elect to respawn the process crashed and/or deal with the error in whatever way it sees fit. It may also simply die as well, and then its supervisor handles the result. As I said, the nearest thing to this is other languages is exception handling.
>
> The whole point, as it is the point in exception handling, is that the process or function should not be programmed that defensively. Let's have an example. The next is F# code:
>
> let testColor c =
>    match c with
>    | Black -> 1
>    | White -> 0
>    | Other -> failwith "unexpected color"
>
> an almost equivalent Erlang code is
>
> case c of
>    black -> 1;
>    white -> 0
> end;
>
> In F#, I must use the failwith function. The reason is that the language forces me to have exhaustive pattern matching. In Erlang it doesn't. In fact, Erlang encourages me not to fill in a handler for all other cases where the color is not black or white.
>
> Now the results:
> - In F#, I know that my function has handled all cases. I can depend on that. On the other hand, because I was forced to do what is essentially error handling as early as possible I might get it wrong. In the example, I returned a generic error "unexpected color" which may or may not be true (in this case copied from here I am using an active pattern and the error might be anything else in the pattern function). In short, I am losing information because I had to handle the potential error early. This is the same argument in exception handling. You don't catch an exception which you do not know how to handle; you let it go up the stack.
> - In Erlang, if a colour is not matched then the pattern matching raises a badmatch error. This can be handled at the appropriate level in the function stack or the process hierarchy.
> - On the other hand, the F# approach is probably more amenable to proof of correctness. Depending on whether you think this is an important enough issue, you might prefer that.
>
> I have worked with both. It really depends on the whole approach you are using. Erlang has a very impressive pattern matching and it is non-exhaustive, because the whole model of fault handling is different from the ML approach where a fault is a "world collapses" type of event. Armstrong's PhD thesis was "Making reliable distributed systems in the presence of software errors". The ML approach is to not have software errors.
>
> The point of the Erlang philosophy is not to produce bad code that always crashes. Let it crash means let some other process fix the error. Instead of writing the function so that it can handle all possible cases, let the caller (for example) handle the bad cases which are thrown automatically. For those with Java background, it is like the difference between having a language with checked exceptions which must declare everything it will possibly return with every possible exception, and having a language in which functions may raise exceptions that are not explicitly declared.
>
>
> The most valuable reason for having complete pattern matches (in F#) and paying attention to the warning, is that it makes it easy to refactor by extending your datatype, because the compiler will then warn you about code you haven't yet updated with the new case.
>
> -------------------
>
> Compared to ML languages D is less safe, because it's closer to C and its unsafe nature. Yet D looks designed more toward the kind of safety used by ML languages instead of Erlang or Python kinds of safety (D1 was a bit closer to Python-style safety). Is it possible to add more Erlang-style safety to D2?
>
> Bye,
> bearophile
>


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