DMD and 64-bit

Nick Sabalausky a at a.a
Sat Feb 19 17:20:09 PST 2011


"Andrej Mitrovic" <andrej.mitrovich at gmail.com> wrote in message 
news:mailman.1804.1298161732.4748.digitalmars-d at puremagic.com...
> On 2/20/11, Nick Sabalausky <a at a.a> wrote:
>> I don't mean this as "anti-64bit" trolling, just a genuine question, but
>> what would be the point of a 64-bit build of DMD?
>
> Some of us would like to play Crysis at compile-time.

I know "LOL" is passe', but literally: LOL.




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