Who here actually uses D?

Nick Sabalausky a at a.a
Mon Jan 3 14:10:07 PST 2011


"Jacob Carlborg" <doob at me.com> wrote in message 
news:ift7ig$j1s$1 at digitalmars.com...
> On 2011-01-02 05:13, Nick Sabalausky wrote:
>> "Robert Clipsham"<robert at octarineparrot.com>  wrote in message
>> news:ifo9jd$1kt9$1 at digitalmars.com...
>>> Having seen a post by Peter Alexander (in Re: D for game development),
>>> mentioning some of the issues he's hit I thought I'd post this. I've 
>>> been
>>> in his shoes (every other time I use D it seems), and feel I should 
>>> ask -
>>> who here uses D, and to what extent?
>>>
>>> I'm mostly interested in those of you with 1000 Line plus projects in D,
>>> as that's when I've found I start hitting issues.
>>>
>>> Just to clarify, for those D purists among you... I'm not trolling, just
>>> curious (I wouldn't normally have asked, but now I know I'm not paranoid
>>> and the only one having problems, I thought I'd ask).
>>>
>>
>> For a number a years, I've been using D for almost anything where I feel 
>> I
>> really have a choice.
>>
>> I have been doing a lot of web work in Haxe (PHP and Flash), but it's my
>> intent to migrate over to D. The two main things holding me back on that 
>> are
>> the lack of a real comprehensive web-oriented library/framework that's
>> comparable to Haxe's Igniter (or Python's Django), and the inability to
>> compile D code down to PHP or Flash so I won't have to worry about any
>> servers that I might not be about to do custom CGI on (this issue I 
>> intend
>> to remedy with my still-embryonic Dax: www.dsource.org/projects/dax --
>> Speaking of which, what's happened to DDMD? The main guys behind it 
>> haven't
>> had made any updates in quite awhile. Just got busy with other things?).
>>
>> I've switched from D1/Tango to D2/Phobos fairly recently, and I haven't
>> really had too much trouble with bugs or incomplete implementations,
>> probably due in big part to not using too much of the more cutting-edge
>> stuff. There have been some pains from bugs or unimplemented stuff, but 
>> it's
>> always been far better than using a language that's mediocre to begin 
>> with.
>>
>> I have been avoiding doing GUI work because I'm not quite sure how far 
>> along
>> QtD is, and the other D GUI libs aren't really suitable for me various
>> reasons.
>
> I've may have asked this before but how what about DWT? I see now that 
> you've switch to D2 but when you used D1.
>

I looked into it at one point when I was using D1. It seemed promising but 
at the time there were still some bugs or something (don't remember exactly) 
that needed to be worked out (and I was busy with other things anyway). I'm 
sure that's probably all fixed by now though.





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