Hot for dmd 64bit

Eric Poggel dnewsgroup2 at yage3d.net
Thu Jan 27 10:56:50 PST 2011


On 1/27/2011 1:32 AM, dwilson wrote:
> Beside praying and pestering, what can we D non-experts do to help get a stable 64-bit dmd available?
>
> Killer D features are strings, slick built in dynamics arrays, no headers files to keep in sync, and the
> other nice features often praised by others.   I'm not sure yet that D is my favorite language, but it's in
> the list of top three.
>
> Killing D (at least for me) is the limit choices for compiling on 64-bit Linux with D2 and preferably Phobos
> instead of Tango.  My setup, for reasons I haven't investigated deeply, can't run 32-bit anything, and I do
> intend to work on huge arrays of data, a few GB in RAM.  As for Phobos, it's obviously more Mars-related
> than "Tango" :)
>
>

When 64-bit dmd arrives for Windows, what will be used for a linker? 
Will optlink be ported also?


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