d-programming-language.org
Benjamin Lindley
benjameslindley at gmail.com
Mon Jul 4 18:14:30 PDT 2011
On 7/4/2011 7:38 PM, Mehrdad wrote:
> Actually, there is **NO** performance issue -- at least not in C#. In
> fact, if you run this program (with or without optimizations), you will
> see that they're literally the same almost all the time:
>
> using System;
>
> static class Program
> {
> static long globalVar = 0; //Make it static so it doesn't get optimized
> static void Main()
> {
> const long COUNT = 100000000;
> for (;;)
> {
> var start = Environment.TickCount;
> for (long i = 0; i < COUNT; i++)
> checked { globalVar = i * i; }
> System.Console.WriteLine("Checked: {0}", Environment.TickCount - start);
>
> start = Environment.TickCount;
> for (long i = 0; i < COUNT; i++)
> unchecked { globalVar = i * i; }
> System.Console.WriteLine("Unchecked: {0}", Environment.TickCount - start);
> }
> }
> }
>
> There is literally no performance issue. Ever.
>
>
> Just my 2c
I ran your program, and my results are different than yours.
Checked: 1497
Unchecked: 531
Checked: 1138
Unchecked: 453
Checked: 1092
Unchecked: 468
Checked: 1092
Unchecked: 452
Checked: 1077
Unchecked: 452
Checked: 1108
Unchecked: 452
Checked: 1186
Unchecked: 452
Checked: 1092
Unchecked: 437
Checked: 1092
Unchecked: 452
Checked: 1092
Unchecked: 453
Checked: 1138
Unchecked: 437
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