What library functionality would you most like to see in D?

Alex Rønne Petersen xtzgzorex at gmail.com
Sun Jul 31 03:28:29 PDT 2011


On 31-07-2011 12:24, Jonathan M Davis wrote:
> On Sunday 31 July 2011 12:01:02 Alex Rønne Petersen wrote:
>> On 31-07-2011 11:57, Jacob Carlborg wrote:
>>> Have a look at Derelict: http://dsource.org/projects/derelict/
>>> It wraps OpenGL, OpenAL and other game/multimedia related libraries.
>>
>> That looks nice. Are there any plans for OpenCL support?
>>
>>> I think someone is working on this.
>>
>> I know of the Goldie project. Is this it?
>
> Off and on, I've been working on porting dmd's lexer to D for Phobos, but I've
> had enough else going on, that I haven't gotten much done on it of late. And
> there is some controversy on the matter, because Andrei and others want a
> lexer/parser generator in Phobos rather than a hand-written lexer and parser.
> Both are of value though. So, I don't know what we'll end up with in the end.
> I'm not aware of anyone working on a lexer or parser generator for Phobos
> though. Goldie is the closest to that sort of thing that there is at the
> moment. I think that Jacob was referring to my efforts to port the dmd lexer
> though.
>
> - Jonathan M Davis

A generator is what I had in mind - it would allow users to more easily 
approach parsing, I think. Hand-written parsers have a much greater 
learning curve.

I do agree on both ideas though; a built-in parser for D would probably 
be pretty useful to have for extracting information from D source code.

An interesting exercise would be generating a lexer/parser via CTFE and 
mixins. :) Perhaps we don't really need dlex/dyacc tools if we could do 
something like that.

- Alex


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