Doom3 (id tech 4) port/binding in D ?

Trass3r un at known.com
Mon Nov 28 09:39:18 PST 2011


Am 28.11.2011, 18:21 Uhr, schrieb Benjamin Thaut <code at benjamin-thaut.de>:
> I don't think porting any game to D is a good idea right now. I've did  
> some major game developement on D. Half my code uses manual memory  
> management and still the D garbage collector is a major performance  
> issue. Unless you want to do all of the memory management yourself,  
> which pretty much results in not using phobos and most of the cool  
> features in D I wouldn't recommend porting a bigger game to D.

We really need to get CDGC up and running.


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