sqrt(2) must go

Eric Poggel (JoeCoder) dnewsgroup2 at yage3d.net
Thu Oct 20 10:42:18 PDT 2011


On 10/20/2011 1:37 PM, dsimcha wrote:
> == Quote from Eric Poggel (JoeCoder) (dnewsgroup2 at yage3d.net)'s article
>> On 10/20/2011 8:13 AM, Don wrote:
>>> Personally, I'd rather completely eliminate implicit conversions between
>>> integers and floating point types. But that's just me.
>> vote++
>
> I would fork the language over this because it would break too much existing code.
>   You can't be serious.

Not saying it should be immediate.  Maybe D3.


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