Early std.crypto
Piotr Szturmaj
bncrbme at jadamspam.pl
Tue Oct 25 00:43:48 PDT 2011
Martin Nowak wrote:
> I have to say though that I like the current struct based interface
> much better.
>
> struct Hash
> {
> // enhanced by some compile time traits
> enum hashLength = 16;
> enum blockLength = 0;
The reason why hash and block length are runtime variables is that some
hash functions are parametrized with variables of great amplitude, for
example CubeHash may have any number of rounds, and any size of block
and hash output.
> // three interface functions
> void start();
> void update(const(ubyte)[] data);
> void finish(ref ubyte[hashLength] digest);
> }
There, it is:
reset();
put();
finish();
The put() function makes hash implementation an OutputRange.
> You wouldn't need the save, restore functions.
They're not needed. They only serve as speed optimization when hashing
many messages which have the same beginning block. This is used in HMAC,
which is:
HMAC(func, key, message) = func(key ^ opad, func(key ^ ipad, message));
when func supports saving the IV, the first parts are precomputed, when
not HMAC resorts to full hashing. This optimization is also mentioned in
HMAC spec.
> Some unnecessary allocations could go away.
> Most important instances would have less mutable state.
Could you specify which ones, please?
> You could probably parameterize a Merkle Damgård base with free
> functions for the transformation.
What would be the difference from current class parametrization?
> A dynamic interface can be obtaines by templated instances similar to
> what std.range does.
Could you elaborate? I don't know exactly what do you mean. Function
templates?
Thanks a lot!
More information about the Digitalmars-d
mailing list