[off-topic] Sony releases PS Vita SDK

Victor Vicente de Carvalho victor.v.carvalho at gmail.com
Sun Apr 22 12:43:11 PDT 2012


On Thursday, 19 April 2012 at 18:21:30 UTC, Paulo Pinto wrote:
> Hi,
>
> just wanted to announce that Sony has finally made the new 
> Playstation
> Vita SDK available, as we were discussing some months ago.
>
> http://www.playstation.com/pss/index_e.html
>
> The gamming industry seems to be slowing moving to C#. Would we 
> still
> be able to convince developers to move to D instead?
>
> --
> Paulo


As a mobile game developer myself, this was one of my deepest 
dreams. I'm a silent D follower since it's beginnings, and did 
some game development back them (D2 didn't existed yet, though). 
You know, working with mobile game development is very hard, as 
there is this beast called multi-platforms. We started working 
with Java+Android, but the lack of performance and the need to 
port our games to iOS made us take a drastic move and port the 
engine to C++. This worked ok, but as an avid D guy, almost daily 
I stumble myself arguing with myself "Oh my god, this would be so 
clean/beautiful/simple if made with D".

So please folks, lets do something to the D-ARM backend. I'm not 
a compiler expert, but if someone volunteer to mention I'm 
disposed to learn how to do that as I would love to use D on a 
game engine. This is (at least to me) a point were D would shine 
so much (being able to integrate many platforms) that it's 
visibility could skyrocket to were it deserves.

Another option that crossed my mind was to do something like a 
kickstarter funding to pay someone to do that fulltime. What you 
guys think?







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