Is D Language mature for MMORPG Client ?
bearophile
bearophileHUGS at lycos.com
Thu Aug 2 19:16:21 PDT 2012
Robert:
> im a c++/c# developper and i really want to try D.
>
> I am currently developing a MMORPG, client part is in c++ and
> server in c#, i want to know if D language is "ok" for the
> client side ?
>
> Its a simple 2d isometric game using opengl 3.X (with shaders)
> so
> its not really a problem if i lose some fps.
>
> Thanks and sorry for my bad english(im french).
I think D today is enough to create a small game like that.
But D and its standard library are in development still, so
probably you will need to fix small things every D release, for
some years. Are you able and willing to do this?
Bye,
bearophile
More information about the Digitalmars-d
mailing list