Is D Language mature for MMORPG Client ?

Mike Parker aldacron at gmail.com
Thu Aug 2 19:30:23 PDT 2012


On 8/3/2012 9:22 AM, Robert wrote:
> Hi all,
>
> im a c++/c# developper and i really want to try D.
>
> I am currently developing a MMORPG, client part is in c++ and
> server in c#, i want to know if D language is "ok" for the client
> side ?
>
> Its a simple 2d isometric game using opengl 3.X (with shaders) so
> its not really a problem if i lose some fps.
>
> Thanks and sorry for my bad english(im french).

Yes, it is if you are only targeting the big 3 platforms (Win, Linux, 
Mac). If you need mobile, we aren't quite there yet. There are several 
OpenGL-based D game projects on github right now.


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