Is D Language mature for MMORPG Client ?
Tobias Pankrath
tobias at pankrath.net
Fri Aug 3 00:24:13 PDT 2012
On Friday, 3 August 2012 at 00:22:51 UTC, Robert wrote:
> Hi all,
>
> im a c++/c# developper and i really want to try D.
>
> I am currently developing a MMORPG, client part is in c++ and
> server in c#, i want to know if D language is "ok" for the
> client
> side ?
>
> Its a simple 2d isometric game using opengl 3.X (with shaders)
> so
> its not really a problem if i lose some fps.
>
> Thanks and sorry for my bad english(im french).
I would recommend D only for small hobby projects. Everything
else is out of scope. I'm constantly running in problems both
with DMD and with phobos, especially with it's containers and
algorithms. If you need something done, you are wrong here. At
least for now.
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