Is D Language mature for MMORPG Client ?

Tobias Pankrath tobias at pankrath.net
Fri Aug 3 00:24:13 PDT 2012


On Friday, 3 August 2012 at 00:22:51 UTC, Robert wrote:
> Hi all,
>
> im a c++/c# developper and i really want to try D.
>
> I am currently developing a MMORPG, client part is in c++ and
> server in c#, i want to know if D language is "ok" for the 
> client
> side ?
>
> Its a simple 2d isometric game using opengl 3.X (with shaders) 
> so
> its not really a problem if i lose some fps.
>
> Thanks and sorry for my bad english(im french).

I would recommend D only for small hobby projects. Everything 
else is out of scope. I'm constantly running in problems both 
with DMD and with phobos, especially with it's containers and 
algorithms. If you need something done, you are wrong here. At 
least for now.




More information about the Digitalmars-d mailing list