Problem with const correctness
Ali Çehreli
acehreli at yahoo.com
Fri Dec 7 13:24:24 PST 2012
On 12/07/2012 08:42 AM, bearophile wrote:
> H. S. Teoh:
>
>> Workarounds:
>> - Use items.dup. Problem: if you're passing an actual array to the ctor,
>> it's unnecessary and inefficient.
>>
>> - Use an array literal: auto x = Array!int([1,2,3]);, which I believe
>> should allocate the array on the heap, and so you're safe to just copy
>> the slice. This defeats the purpose of the "items..." syntax, though.
>
> I think the right solution is to fix the design+compiler, because it's
> safer.
>
> (But how do you get the original GC-less behaviour if you need max
> performance and you know what you are doing?)
I've run into the same issue before and have decided that I should just
forget about T[]...-style parameters and just require an actual array:
this(T items[])
That is both safe and efficient. If it is really cumbersome, a
single-item overload can be provided as well:
this(T item) {
this([ item ]); // untested but should work :p
}
Ali
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