Moving towards D2 2.061 (and D1 1.076)

Iain Buclaw ibuclaw at ubuntu.com
Sat Dec 22 16:29:10 PST 2012


On 23 December 2012 00:11, ixid <nuaccount at gmail.com> wrote:

> On Saturday, 22 December 2012 at 23:37:03 UTC, Iain Buclaw wrote:
>
>> On 22 December 2012 19:32, Leandro Lucarella <
>> leandro.lucarella at sociomantic.**com <leandro.lucarella at sociomantic.com>>
>> wrote:
>>
>>  On Friday, 14 December 2012 at 00:42:58 UTC, Walter Bright wrote:
>>>
>>>  On 12/13/2012 4:17 PM, David Nadlinger wrote:
>>>>
>>>>  1. How much work would it be for the guys at Remedy Games to convert
>>>>> their
>>>>> codebase from [] to @()?
>>>>>
>>>>>
>>>> I don't know. All I know is it's a lot of code.
>>>>
>>>>
>>> You should ask. It's really crazy to ask the WHOLE community to take the
>>> bullet for some company using an experimental unreleased version of the
>>> compiler without even knowing if there is a good reason why they can't
>>> just
>>> fix their code.
>>>
>>> And in any case, this is theirs problem, they should be using a special
>>> version of the compiler (the one that accepts broken code), not all the
>>> rest!
>>>
>>> This is just completely crazy...
>>>
>>>
>>
>> This.
>>
>
> Surely someone like Walter or yourself (I am not suggesting that it's your
> responsibility) could have written a reliable find and replace for the
> other attribute syntax, fixed Remedy's codebase and allowed everyone to
> move on?
>


Yes, but using sed to find and replace code is fraught with dangers and
should be avoided with a large stick.

-- 
Iain Buclaw

*(p < e ? p++ : p) = (c & 0x0f) + '0';
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