[OT] I ported Empire to D2 and made it cross platform.

Bernard Helyer b.helyer at gmail.com
Mon Feb 6 05:48:58 PST 2012


On Monday, 6 February 2012 at 12:42:31 UTC, Stewart Gordon wrote:
> On 06/02/2012 02:44, Bernard Helyer wrote:
>> I've tried multiple times to contact Walter through his 
>> websites, but apparently _that's_
>> a dead end so...
>>
>> http://i.imgur.com/DzrN6.png
>>
>> Look at it! The selection pulses! Empire's never looked so 
>> good!
>
> And it has a retro look to it.
>
> But why is the first option just an "A" by itself?

It pulses. It's just nearly transparent. :P

>
>> There are some rough edges; the save games fail to load, demo 
>> isn't working, the text log
>> isn't cleared correctly.
>
> BTW which version did you start from?  In my version I 
> completely rewrote the text display as what we had was geared 
> towards a character-cell display, which was no good with it 
> using a proportional font.  I think I found that some existing 
> saved games wouldn't load, but there's no problem loading games 
> that were saved with that same version.

I started with Walter's original 2.01 D release. The font I'm 
using is proportional, so I've not a problem there. Your version 
was also in D1, was it not? I think something subtle may have 
borked. I'm sure it's fixable if I sit down and fix it, but 
seeing as it's forbidden to languishing on my hard-drive, I'm not 
sure I give enough fucks to do that.

>
>> But other than that you can happily play a game right through. 
>> I
>> can't put the code anywhere because distribution is 
>> prohibited, so this is my last ditch
>> effort to contact Walter.
>
> The version I've contributed I emailed to Walter and he 
> eventually put it up on the website.  Is there any reason the 
> same can't be done in this instance?

Up to Walter, obviously.



More information about the Digitalmars-d mailing list