Welcome to the Jungle (article about the future of parallel computing)

Mike Parker aldacron at gmail.com
Sat Jan 7 18:08:39 PST 2012


On 1/8/2012 9:23 AM, Brad Anderson wrote:
> On Sat, Jan 7, 2012 at 12:29 PM, Nick Sabalausky <a at a.a> wrote:
>
>     "Paulo Pinto" <pjmlp at progtools.org <mailto:pjmlp at progtools.org>>
>     wrote in message
>     news:je9e3t$1g3l$1 at digitalmars.com...
>      > Hi,
>      >
>      > so you are also following Andre's attemps to revive the
>      > old homebrew developer feeling. :)
>      >
>
>     Yea, I grew up on that sort of thing. And I'd been working with Andre'
>     (LaMothe, of course) since well before he started doing hardware
>     kits. His
>     old DOS-based game dev books are what moved me from various forms of
>     BASIC
>     into finally really grokking things like C, pointers and low-level
>     programming (which I had only "kind of" understood before). Then I just
>     happened to end up in contact with him through a mutual aquaintence
>     (via AOL
>     1.x ;) heh, yea, way back then). Andre' was starting up a budget-game
>     publishing company and was looking for a breakout clone, which I
>     happened to
>     already be working on. So there was that, and then he started some
>     gamedev
>     forums that I was a regular on for years. Then Hasbro Interactive fucked
>     everything up with unsubstantiated litigation and typical corporate
>     "drown
>     in legal fees" tactics, and then he got into doing hardware kits
>     like he's
>     doing now.
>
>
> I was a regular on there too.  Small world.
>

I was a regular lurker for a while. Until around the time of the Hasbro 
suit. When I saw 'Abscissa' posting over at the DSource forums, and 
later connected it with Nick, I thought it likely to be the same 
Abscissa from the XtremeGames boards. That was a long time ago.


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