Welcome to the Jungle (article about the future of parallel computing)
Mike Parker
aldacron at gmail.com
Sat Jan 7 18:08:39 PST 2012
On 1/8/2012 9:23 AM, Brad Anderson wrote:
> On Sat, Jan 7, 2012 at 12:29 PM, Nick Sabalausky <a at a.a> wrote:
>
> "Paulo Pinto" <pjmlp at progtools.org <mailto:pjmlp at progtools.org>>
> wrote in message
> news:je9e3t$1g3l$1 at digitalmars.com...
> > Hi,
> >
> > so you are also following Andre's attemps to revive the
> > old homebrew developer feeling. :)
> >
>
> Yea, I grew up on that sort of thing. And I'd been working with Andre'
> (LaMothe, of course) since well before he started doing hardware
> kits. His
> old DOS-based game dev books are what moved me from various forms of
> BASIC
> into finally really grokking things like C, pointers and low-level
> programming (which I had only "kind of" understood before). Then I just
> happened to end up in contact with him through a mutual aquaintence
> (via AOL
> 1.x ;) heh, yea, way back then). Andre' was starting up a budget-game
> publishing company and was looking for a breakout clone, which I
> happened to
> already be working on. So there was that, and then he started some
> gamedev
> forums that I was a regular on for years. Then Hasbro Interactive fucked
> everything up with unsubstantiated litigation and typical corporate
> "drown
> in legal fees" tactics, and then he got into doing hardware kits
> like he's
> doing now.
>
>
> I was a regular on there too. Small world.
>
I was a regular lurker for a while. Until around the time of the Hasbro
suit. When I saw 'Abscissa' posting over at the DSource forums, and
later connected it with Nick, I thought it likely to be the same
Abscissa from the XtremeGames boards. That was a long time ago.
More information about the Digitalmars-d
mailing list