compact library for creating window + OpenGL context + input handling?

Kiith-Sa 42 at theanswer.com
Sun Jan 8 22:09:04 PST 2012


Trass3r wrote:

> (other than SDL)
> 
> Basically something like the SFML Window module, but written in D and
> working on Windoze/Linux.

GLFW, if all you need is OpenGL (heck, even GLUT maybe).

Is there any reason, though? SDL is not dead anymore, and its API is 
being rewritten with 1.3 (aka SDL2).

Or do you mean written completely in D?
(Can't think of anything, maybe GLFW would be (relatively) simple to rewrite?)


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