compact library for creating window + OpenGL context + input handling?
Trass3r
un at known.com
Mon Jan 9 06:22:52 PST 2012
> I have written a Windows OpenGL context creation for given HWND
> (initially for DGUI but it isn't a restriction, one just have to write
> his own control class) because of complicated context creation in this
> OS (~800 lines of D code for only context creation with desired
> parameters) and lack of functionality like: "here is my windows handle -
> create new context with it/use it with an existing one".
Including OpenGL 3+ contexts?
> I don't think you are looking for such solution, so it is here just for
> information. But if someone need this, I will release sources.
Please do so, could be helpful.
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