compact library for creating window + OpenGL context + input handling?
Denis Shelomovskij
verylonglogin.reg at gmail.com
Tue Jan 10 10:44:51 PST 2012
09.01.2012 17:22, Trass3r пишет:
>> I don't think you are looking for such solution, so it is here just
>> for information. But if someone need this, I will release sources.
>
> Please do so, could be helpful.
IIRC it was the last working version before I decided to create a bigger
library (the one that will fully cover basic OpenGL support for D, it
isn't ready nor compilable):
http://deoma-cmd.ru/files/other/dgl-old-but-working.7z
Latest Derelict2 and DGUI are required for building.
dgl\config.d, dgl\context.d, dgl\controls\dguicontrol.d - the only ready
library files, compiled documentation is in docs folder.
main.d, glcontrolusing.d - an example of using
Note, that a window isn't needed for GLContext creation at all (first
constructor).
Compiles *.exe is in Debug folder.
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