Compile time filesystem access?

Jacob Carlborg doob at me.com
Mon Jan 30 11:18:04 PST 2012


On 2012-01-30 18:48, Manu wrote:
> On 30 January 2012 19:30, Marco Leise <Marco.Leise at gmx.de
> <mailto:Marco.Leise at gmx.de>> wrote:
>
>     Am 30.01.2012, 15:24 Uhr, schrieb Manu <turkeyman at gmail.com
>     <mailto:turkeyman at gmail.com>>:
>
>         Here's another one I'm endlessly wishing I had in C.
>         I want to know if a library is present, and automatically
>         disable non-vital
>         features if it isn't.
>         It shits me to tears when I can't build something because a
>         non-vital
>         dependant lib is not available for a given platform or just not
>         wanted.
>
>
>     A library is some .dll/.so in this case ?
>     If you know it exists only on a certain platform: use version(Platform)
>     If it _may_ be there, then compile the feature in, but load and
>     check the library at runtime like you would do with a plugin.
>
>
> I'm talking about static libs, since you need to link the supporting
> code for DLL's anyway.
>
>     This sounds like what has been solved with configure scripts long
>     ago. If you ever built e.g. GDC or most other Linux programs, they
>     come with a little script that allows you to preconfigure your build
>     process and takes care of linking to the different available libraries.
>
>
> Configure scripts certainly don't 'solve' the problem, they make it
> worse... now my buildscript has twice as many steps, nobody can
> understand it, and it only works on linux.
>
>             ./configure --disable-libDontUseMe
>
>     I never wrote one myself though...
>
>
> Exactly, and nobody I've ever met has either. They just seem to exist,
> magically appeared out of nowhere in all major linux projects that have
> existed for 20 years or so. As far as I can tell, nobody ACTUALLY wrote
> them, they've just always been there... ;)

Aren't those configure scripts generate by some other tool :)

-- 
/Jacob Carlborg


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