Dynamic language

so so at so.so
Fri Mar 16 00:48:18 PDT 2012


On Thursday, 15 March 2012 at 22:37:12 UTC, Manu wrote:

> Do you expect users to be modifying the scripts in the retail 
> release?
> Surely scripting is still for what it has always been for, rapid
> iteration/prototyping during development.

You need to be able to do both.

> You only need the compiler as a part of the games 
> asset-pipeline.

That is the biggest and (only :) ) blocker.


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