Dynamic language
so
so at so.so
Fri Mar 16 00:48:18 PDT 2012
On Thursday, 15 March 2012 at 22:37:12 UTC, Manu wrote:
> Do you expect users to be modifying the scripts in the retail
> release?
> Surely scripting is still for what it has always been for, rapid
> iteration/prototyping during development.
You need to be able to do both.
> You only need the compiler as a part of the games
> asset-pipeline.
That is the biggest and (only :) ) blocker.
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