How to use D for cross platform development?

Jacob Carlborg doob at me.com
Thu Mar 29 23:50:27 PDT 2012


On 2012-03-29 21:03, Bennie Copeland wrote:

> Thanks for your help. My primary use case is to provide a native look
> and feel GUI on the Mac. So, to the extent of creating the interface
> using Cocoa and tying it back to the core code written in D.

In that case you would, hopefully, only need a new functions declared as 
extern (C) in the D code which the Objective-C code calls. Make the 
separation as clear as possible and make the interaction between the 
languages minimal.

-- 
/Jacob Carlborg


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